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Enliven your lessons with the Compendium of Editable PowerPoint Games

Jim Riley

23rd October 2010

The team that brought you Wipeout, HeadHunter, Marketing Mixtures and Auction House have been hard at work for months. And now you can get to create fantastic lesson resources with the first Compendium of PowerPoint Games.

IMPORTANT: PLEASE NOTE: POWERPOINT GAMES COMPENDIUM VOL1 REQUIRES MICROSOFT POWERPOINT 2007 OR 2010. This resource is not compatible with PowerPoint 2003 or earlier (e.g. PowerPoint XP)
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Michelle Stephenson will be well known to many of you who have attended tutor2u CPD or student revision days - and she’s guided the team at Sapphire Education & Training to produce a great first volume of editable PowerPoint games. Volume 1 is available via tutor2u at just £100 for a network institutional licence for all nine PowerPoint games on the CD. The games are described briefly below.

You can now order the Compendium of PowerPoint Games (Volume 1) from the tutor2u online store

Used effectively, the PowerPoint games provide your department with a variety of potential benefits, including:

- Easy and quick to amend to suit the needs of any subject, course or level
- Will demonstrate the effective use of ICT
- Entertain and engage learners through competitive games and challenges
- Provides an innovative approach to testing knowledge
- Uses macros built into the games that make them unique and bring the games to life by adding greater interactivity
- Game files and team scores can be saved from lesson to lesson
- Accompanied by a comprehensive user manual, including step by step guidelines on game set-up and delivery
- Designed by teachers. Tried, tested and enjoyed by students

The Games in the Compendium comprise:

Bullseye Challenge:

Bullseye challenge is a simple quiz which rewards the teams when they get a correct answer by offering them the chance to get points by throwing darts at a virtual dartboard.

Concentration:

This is a take on the traditional game of concentration. Instead of choosing two cards that are the same, the teams are choosing a matching question and answer or key term and definition fromthe 20 cards shown on the screen.

U Got Talent:

A fun activity where learners take the part of competitors in a reality TV programme. If they complete their set of 10 questions in time, their contestant gets put forward for the public vote! Watch out, if they get any answers wrong, the judges start to vote the teams out of the competition!

Mystery Box:

A Cerebral challenge! Separate your learners into 10 teams and give them a question each.The more teams that get their questions right the more boxes are opened to reveal given numbers. Learners then have to ‘best guess’ the mystery number in the 11th box.

Saboteur:

One member of each team is secretly designated as the ‘saboteur’. Their objective is to try and put the rest off! As the teams answer your set questions they have to guess which person is letting the side down.

Safe Cracker:

The Safe Cracker game is a simple take on a set of multi-choice questions. You set the questions and possible answers and give these to the students. When they have completed the questions they have a 10 letter code (each letter derived from their answers to the 10 questions) and they plug this code into the virtual safe. If they are correct the safe will open, if they are wrong they get an error message.

Don’t Repeat Ronnie:

‘Don’t Repeat Ronnie’ is a game aimed at getting students to consider the meaning of a word and phrase and then explain that phrase. The twist is that they are not allowed to repeat any of the words within that phrase!

The Wall:

A key question from your curriculum is hidden behind ‘the wall’. As the question is slowly revealed by removing bricks from the wall the competing teams (or individuals) must work out what the question is and its answer before the others. The sooner the team (or individual) get the answer right the higher the score they receive.

Slot Machine:

In essence, this is a simple random name selector! The tutor inputs the names of students within the class and the slot machine chooses three each round to answer the question posed. To add a little twist, if the slot machine picks the same student name twice or three times in one round the student can pick up bonus points if they get their answer right!

You can now order the Compendium of PowerPoint Games (Volume 1) from the tutor2u online store

Jim Riley

Jim co-founded tutor2u alongside his twin brother Geoff! Jim is a well-known Business writer and presenter as well as being one of the UK's leading educational technology entrepreneurs.

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